Monday, March 26, 2012

Pimping Ain't Easy (Neither is Stop-Freaking-Motion)

Mar 19—Week 10:

I hate it, I'm one acme dynamite box away from blowing my brains out and I'm sick of the process. I didn't sign up for this (Ok, maybe I did, but I'm at the end of my crazy rope right now). Stop motion sucks. I've made excuses for myself, citing myself as a "writer" or one who isn't intrigued by animations or one who is too "mature" and advanced to subject my creative genius to this menial, physically laboring dedication to a child's medium, the last is my favorite, that's a good one. The bottom line is, my will is being tested. I know this isn't one of those last-second things, I'm dreading the whole assignment, trying to devise a plan to make it appear like a rabbit out of a hat, but it isn't working like that yet.

The "big idea" sells the story. The story is the big idea, it's the most important part and the part I'm never satisfied with. What is the punch line?

My stop motion has been a challenge I've almost enjoyed, but the true fire hasn't heated up and we'll see what happens in the final production stages (I'm expecting a landslide of a victory, common for my overconfidence). I am constantly tempted to change the story and am dying for creative validation, also excusing my lack of direction at the thought of "'My type' works better with a creative partner".
True or not I'm riding rogue on this trail and am gonna have to reach for the six shooters pretty soon.

Happy trails, see you at High Noon.

Signing Off.

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